Clash of the Dyads rules

CLASH OF THE DYADS

FANATICS Definition of dyad 

noun
dy·​ad | \ˈdī-ˌad,  -əd\

PAIRtwo individuals fusing into 1 Hardware Rivals fighting entity, operating on a paramount plane of subconsciousness.

 

How CotD Works

The league will be played in 2 halves. Season 1 will be Team Deathmatch (TDM) and season 2 will be capture the flag (CTF). This way each team will play every other team twice. Every team will consist of 2 players only of any combination, tanks or jeeps(F.A.V.s) and without any substitute players.

Once all teams have been entered into the league battle will commence! Each match will consist of 2 games, one game at home and one game away. A home match means the home team chooses the map and hosts the game (the player with the fastest connection on the home team hosts). Both home and away games are played on the same day/time resulting in a win, lose or draw.

Scoring

The winning team will be awarded 3 points and the losing team 0 points, for a draw both teams are awarded 1 point. All kills and flag captures are recorded on the league table.

As soon as the matches have been played both team captains MUST save the screenshots of the games and send them to banganimator or league@hwrfanatics.com. 

Online team presentation

Each team will also get a team-page and every player will get a player-page. The team will also get a board on the forum. League discussions can be held on the forum also.

League administration (for the captains)

Fixtures and Arranging Matches

We are fully aware of the issues in creating a HWR league, such things include time zones as players from all over the world love to rail gun someone in the face! So plenty of patience from all teams is required to allow all teams to play their matches, however the season must come to and end so there will be a start and an end date to each season.

The first season will be played in two season halves. You play each team once every season half. So with 5 teams competing you will play 8 matches over a period of 4 weeks.

Every sunday we tell the team captains which 2 teams they have to play against that week, but you can also check that on the fixtures calendar. You play 2 games against each team so the result can be a win, lose or a draw.

Team captains have to get together to schedule the matches in that week. When you have scheduled a date/time let us know and we will put it on the fixtures agenda. The deadline for each match is also on the fixtures calendar.

Forfeits/No Shows

You have to play a match with 2 players. If you appear with less players then that on a matchday this will be seen as a forfeit.

In case of a no show you forfeit.

Forfeiting means 0 points to the team that does not show up and 3 points to the team that shows up.

Match settings

Each match in season 1 is Team Deathmatch. Each match in season 2 is capture the flag.
Score limit is 30
Time limit is 10 minutes
Friendly fire off

Submitting game results

We want the following after each match:
– Screenshots of the match results
– Names of the maps you’ve played
– Match videos

All rules and game modes are subject to change, any ideas or objections to the rules lets us know and we can sort any problems out as they arise in the future 🙂

Good luck Generals!! See you on the battlefield!

WEBSITE ADMINISTRATION (for captains)

Register your team on the registration page. You are given accounts on the website. Use them to edit your team/player pages. 

Things you can do on the website:
– Change the description and logo of the team
– Load players avatars on the players pages
– Fill in players country of residence
– Select the vehicle each player will play with

When you logon you’ll see that you can do some things like on Facebook and Google+ etc. You can upload avatars/photos, make friends, chat with eachother, tag eachothers (also in photo’s).

There is also a forum that you can use like a normal forum. You can make groups and even subforums. And there is public and private messaging.